Immeral’s guild has hidden us in one of their safehouses in the city. Tirrigeth and Knell are being smuggled in separately. Plintoch is running the safehouse, and the rogues here assure us all is going as planned. As we’ve been gathering information in our various fields of expertise, we’ve been solicited as a group by a shady character looking for a meeting in a local inn. The neighborhood in which we’ve found ourselves is called “Griple”. I do not know the correct spelling of it. It matters little to the inhabitants, as it is a somewhat sordid place.
We are worried enough about Tirrigeth and Knell that we finally force a meeting with Plintoch. He is entertaining an Avergene named Vridich. More than that, he has arranged for Tirrigeth and Knell to be transferred into Avergene custody. We seek to convince them both that this is unwise. The discussion is conducted with steel and spells. The Avergene contingent contains a spellcaster that, for some reason, particularly infuriates me. I rashly charge in amidst our enemies, and I’m reminded that it is never a good idea to turn one’s back on a rogue. When I regain consciousness my friends have defeated both the Avergenes and Plintoch. It turns out that Tirrigeth and Knell were in the safehouse, but still sequestered in the crates that had been used to smuggle them. They were able to shake of the effects of the soporific that had dulled their senses, break free, and join the battle just in time to turn the tide in our favor.
I wonder if my rash and willful behavior in the fight was a result of the taint that I received in the mountain? We have learned that the Avergenes are looking for tainted individuals, and have the means to detect them, in the form of visual knowledge and magical sensing. We must be wary.
John, the naive contact who was so eager to meet with us, is revealed to be an agent of Zafrael. Zafrael is apparently the entity from the mountain, and a dedicated servant of Kolrog, favored of Bane. John is looking for Kolrog’s Fang, a sort of cup that is also a mighty artifact. It is apparently hidden in the ruins of one of the ancient houses of the city. He has urged us to retrieve it. The quest promises riches and perhaps more power that can be wielded against the Avergenes. But at what cost?